![]() It still had a good amount of other gameplay styles too. Like it still has the boost style gameplay sometimes, but it doesn't over-use it like the games which revolved around it so it makes me like it a lot more in that respect. ![]() I think Frontiers managed to blend a number of the styles quite well though. Don't get me wrong, I like 2D Sonic but if I buy a 3D Sonic game I want 3D, and if I buy a 2D Sonic I want 2D. One of the best things about being a Sonic the Hedgehog fan is how SEGA embraces fan-made content. Like Generations in it's 3D stages and Colours both did it a lot. In 2021 we saw the 30th anniversary of a gaming classic, Sonic the Hedgehog. ![]() Also many of them over-used 2D a lot which kind of bothered me. I think boost gameplay was fine for one or two games, but just didn't hold up for the 3-4 we ended up getting. But if I had to pick boost gameplay vs Lost World I think I'd have picked Lost World(though I agree that game falls apart after the first 2-3 worlds). My preference would just have been Adventure 3 to be honest. ![]() All I have to show so far is this small gameplay demo but I hope you enjoy. Theyve had so many different attempts people have all different opinions on whats good. Sonic celerity is a momentum based 3d classic sonic game made from scratch in Unity. Click to shrink.Isn't this the issue with Sonic though lol. ![]()
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